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Delco Carousel IV-A INS For Microsoft Flight Simulator >> Delco Carousel IV-A INS For Microsoft Flight Simulator >> 64-bit INS for P3D v4 / FS Labs Concorde-X
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Message started by Ray on May 29th, 2017, 5:25pm

Title: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on May 29th, 2017, 5:25pm

Hi Marco,

I am very interested in the INS being updated for Lockheed-Martin's P3D v4 - 64-bit.

It's is being released  tomorrow - 30th May - and you can find all the latest info here. No SDK yet but hopefully not too long.

http://www.prepar3d.com/latest-news/

My primary use of the INS is with FS Labs Concorde-X. They have not given a firm commitment to update Concorde just yet as I suspect they are reliant on the INS being compatible. They are also prioritising their A320.

If you can provide one it would be greatly appreciated not just by me but by all Concorde lovers.

Kind regards.
Ray Proudfoot
Cheshire, England

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on May 30th, 2017, 9:03am

Hi Ray,

I need to understand the effort involved first, then I'll decide...and then I'll let you know  :)

Kind Regards,
Marco

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on May 30th, 2017, 9:39am

Hi Marco,

I hope it's not too complex and you can produce a version. Without a compatible INS we'll never have Concorde in 64-bit P3D.

I can't tell you how devastating that would be for us. Fingers crossed you can deliver.  :)

Kind regards.
Ray Proudfoot
Cheshire, England

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by petakas on May 30th, 2017, 6:18pm

Pleeeeease Marco, Concorde flyers beg you !

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Jun 1st, 2017, 4:51pm

Hello Marco,

You may be interested to know that the P3D v4 SDK is now available to download free of charge. It can be found here:-

http://www.prepar3d.com/support/sdk/

I'm keeping my fingers crossed it will be a relatively straight-forward job for you. Should you decide to charge for a 64-bit version that would be fine by me.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by petakas on Jun 1st, 2017, 6:31pm


43706841110 wrote:
Should you decide to charge for a 64-bit version that would be fine by me.


If it were to be upgraded to 64-bit compatibility I too would agree on the above.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Jun 8th, 2017, 1:49pm

Hi Marco,

I don't wish to become a nuisance but could you confirm if you've seen the SDK for P3D v4 please?

Thanks.

Ray, Cheshire, England.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Jun 12th, 2017, 8:15pm

Hi Ray,

sorry for being so late but I was really busy in the last few days.

Yes, I can confirm that I:

- got and installed the P3DV4 SDK
- got and installed Visual Studio 2015 (required)

but nothing else so far  :-?

I also confirm I will TRY to compile CIVA for x64 and see what I get.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Jun 12th, 2017, 8:25pm

Hi Marco,

Nice to hear from you. I was getting a little worried.  ;)

Good luck with the compilation. I hope it's reasonable straight-forward. Please keep us informed of your progress. A lot of Concorde lovers are praying you can come up with the goods.  :)

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Jun 12th, 2017, 8:37pm

Hi Ray,

> I hope it's reasonable straight-forward

Thanks but I honestly doubt that (I've "moved" quite a lot of source code to 64 bits @work and it never came out to be simple) but since I don't develop gauges at work (unfortunately :)) you could be right, let's see!

> Please keep us informed of your progress

I will!

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Jun 12th, 2017, 10:15pm

Hi Marco,

I'm encouraged by the fact you have already converted software to 64-bit. At least CIVA isn't your first exercise!  :)

And I don't wish to underestimate the complexity. I just live in hope.  ;)

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Jul 6th, 2017, 3:43pm

Hi Marco,

Any good news to report?  ;)

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Jul 12th, 2017, 9:25pm

Hello Ray,

some good, some bad.

Looks like the free version of VS2015 requires registration and login to the Microsoft "cloud". I don't like that so, at least presently, I abandoned it and reverted back to VS2010.

Tried to compile it and got back tons of warnings and errors, as expected.
I briefly went through them all and, especially warning messages, are a lot, but grouped together into 8~9 big "families, so actually 8~9 warning messages have to be considered and eventually fixed.
Errors are quite few. Some are due to incompatibilities P3DV4 introduces, some are not but I haven't analyzed them yet so I don't know how hard will be to fix them. Consider I must maintain backward compatibility, at source code level, with the 32bit version, so changes have to be carefully studied and implemented.

At the end I must say I have a positive feeling at the moment so, time permitting, I'll keep fighting  8-). I'll keep posting in this thread any relevant news.

I'm currently looking for a good freeware jetliner supporting P3DV4 to be used for testing. No payware and non too complex. Any suggestion?

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Jul 12th, 2017, 10:31pm

Hi Marco,

It's good to hear from you. I must admit my heart was in my mouth when you said bad news. But it doesn't appear to be terminal bad news so I can keep on breathing.  :)

The most important point is your heart is still in it and you have the skill to hopefully resolve these issues. It's early days yet for 64-bit freeware aircraft but I will relay your news back in the FS Labs Concorde forum and ask if anyone knows of a suitable aircraft.

Do you have any plans to keep Lefteris and Andrew in the loop over this? I suspect they can only convert their Concorde code to 64-bit if your CIVA INS program is available. Although they are still working on the A320 and need to finish that before they can look at Concorde this news will potentially remove a major stumbling block.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Jul 13th, 2017, 9:21am

> Do you have any plans to keep Lefteris and Andrew in the loop over
> this?

I had a quick email exchange with Lefteris.
As far as I know, and as you wrote, they are giving higher priority to A320 conversion, so no hurry.

When (and if) CIVA64 gauge will see the light I'll inform him.


Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Jul 13th, 2017, 12:14pm

Thanks Marco.  :)

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Jul 13th, 2017, 6:21pm

Hi Marco,

I asked the question about suitable aircraft for you to use for testing and one kind person recommended a freeware 727-200 built for FSX but should be fine in P3D v4. This is the link to the download.
https://library.avsim.net/download.php?DLID=156960

If you don't have an account let me know and I'll download it and send it to you privately if you provide an address.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Jul 13th, 2017, 8:54pm

Ray,

that's Thomas Ruth's 727, I well know it and already have it installed in fsx, beside his DC-10, another very nice plane.

> should be fine in P3D v4

Does this mean it actually works 8-) under P3DV4?

Thank you for the info and the download offer!

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Jul 13th, 2017, 8:59pm

Hi Marco. I don't have v4 so can't confirm. But the person who recommend it felt there was nothing in it that should prevent it working with V4.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by mark767 on Jul 28th, 2017, 6:32pm


Marco, just wondering if you have had a chance to test the 64bit INS with one of these freeware aircraft?  Was it successful ?

thanks,

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Aug 1st, 2017, 1:37pm

> just wondering if you have had a chance to test the 64bit INS

Not at all. I still haven't compiled it plus...I don't own P3DV4 yet ;D
In these days I seldom use FSX/P3D so the only reason to pay for P3DV4 would be to test CIVA64 and consequently I'm not going to spend money until I'm 110% sure I can test it...

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Aug 1st, 2017, 2:30pm

Hi Marco,

Can you explain how this works please? I understand you don't want to buy P3D v4 purely for testing CIVA. Do you have anyone who can test it for you without you needing to buy a licence?

Or are you happy to buy P3D v4 when you have a compile fee of errors?

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Aug 1st, 2017, 2:55pm

Hello Ray,

Good question!
You basically listed the two possible options: Buy P3DV4 and do tests by my own or rely on somebody else.

When applied changes are small and or relative to a specific area then using a third party "tester" is possible. But CIVA64 is unfortunately a much more massive update, and the fact that it compiles fine does NOT mean it will work. So I fear I'll have to get P3DV4, at least for the initial testing of the 64bit port.



Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Aug 1st, 2017, 5:07pm

Hi Marco. Do you have a PayPal account? If so and given CJVA INS is freeware I'm happy to make a small donation towards your purchase of v4 given you're only having to buy it for testing.

I'm sure there are other Concorde users who might also like to help. I appreciate this does not guarantee FSL will go ahead with 64-bit Concorde but with a working INS it makes it plausible.

PM me if you wish.  :)

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Aug 1st, 2017, 8:27pm

Ray,


46756D44140 wrote:
given CJVA INS is freeware I'm happy to make a small donation towards your purchase of v4 given you're only having to buy it for testing.


honestly speaking, your offer leaves me a bit hesitant because, at least at this point, I don't know if I'll ever be able to deliver/release something.
And if, for any reason, I'll NOT be able to make CIVA64 available, I'd feel like having stolen some money. Consequently I believe it is too early to even talk about "donations". Nevertheless thank you so much for your kind offer!

On top of this, the second reason is that, seeing that your interest in CIVA64 is mostly related to FSLABS Concorde X, I must clearly state that I'll NOT/never release CIVA64 version 1.51 (Concorde X supports) because, since many months ago, I am working on version 1.60, providing some fixes and some enhancements.

Version 1.60 will be the one I'll release, if ever, in 64bit flavor (in addition to the usual 32bit versions). When 1.60 will be published version 1.51 automatically becomes "obsolete", not because of the few enhancements 1.60 contains, but because of fixes.

I'm sure you'd say this is nice but, from your point of view, you should not because 1.60 is NOT compatible with Concorde X "as is".

Concorde X, as it is, ported to 64bit, would NOT work with CIVA64 1.60

This means FSLABS guys would have not only to port Concorde X to P3DV4 but also to invest some time modifying the interface between CIVA and their panel/modeled subsystems. Don't ask me how much additional effort would be required. They wouldn't know either, because technical details of what has changed are not yet available.

> this does not guarantee FSL will go ahead with 64-bit Concorde but with
> a working INS it makes it plausible

So this is unfortunately not the case, but, maybe...the opposite. The "pushing factor" I see is that once, if ever, CIVA 1.60 will be made available, the compatibility/upgrade issue will also impact, and involve, the 32bit community. And, if the upgrade will be considered, and they get their hands on the code, it will maybe be possible they'll decide to also bring it to 64bit (usually what happens is that once you get familiar with a complex source code, which takes, time, then applying two changes/enhancements instead of just one is very cost effective, compared to a scenario where the two changes are applied separately, requiring two familiarization sessions)

Note I am always available to provide "alpha release" preliminary documents, and potentially even 32bit version of the 1.60 gauges, to anybody willing to integrate CIVA within a panel, for development and testing purposes.

Anyway we're discussing about nothing as CIVA 1.60 32/64 does not currently exist...

Once again thank you!

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Aug 1st, 2017, 9:29pm

Hi Marco,

Thanks for the news on v1.60. I have to admit feeling quite depressed knowing that version won't be compatible with Concorde without an unknown amount of work from FSL.

They haven't released the A320 yet so any work on Concorde is still some way off. I know you and Lefteris keep in touch when necessary so I think it's probably best I leave you alone until the future is clear about compatibility.

The offer still stands should you need P3D v4. Hopefully we'll see Concorde in the future but if not then at least we still have the 32-bit version.

Good luck with the conversion and please keep us advised if anything of any significance happens.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by ssimm1958 on Sep 25th, 2017, 7:32pm

Hi, I don't fly the Condord but would really love to see it for v4 as would like to use with all my older planes, just flights upgraded v4-dc8, L-1011 Tristar, and when updated captain sims B707, B727, ETC. Models that flew b4 fmc tech, and also would be willing to make a donation for a 64-bit version as v4 is really cool, as gets u out of the 4 gig OOM limitation. Please keep us informed of ur progress (as have done so well), also if it were a way to, chip in with others willing to donate, to if possibly gift you v4 so would be able to test your upgrade, would be willing to participate.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by ssimm1958 on Sep 25th, 2017, 7:51pm

having a Delco Carousel IV-A INS for the older planes helps so much to being emersed in the sim..

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Oct 6th, 2017, 3:30pm

Quick update: I was finally able to correct all errors and successfully compile the gauge, there are still tons of warning messages from the compiler but as far as I checked them they should not cause any major (negative) effect on gauges functionalities. The area where I'm expecting problems is the code itself, being able to compile it doesn't mean it will actually work  ;D

A question for Prepar3d experts: Would I be entitled to buy an Academic version?
I tried looking here (https://prepar3d.com/support/end-user-license-agreement-eula/) but I'm not able to open the relevant link...

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Oct 6th, 2017, 3:57pm

Hi Marco,

This is very encouraging news.  :) I was able to click on the v4 Academic option then there’s a checkbox bottom left of the EULA you have to click before choosing I Agree.

Yes, most people buy the Academic licence. Look forward to hearing how your code holds up.  :)

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Oct 12th, 2017, 11:27am

I was able to get a P3DV4 License and test Civa and Civac gauges. After some fighting I'm happy to announce that 64 bit version of both gauges work very well.

Not only gauges but also the SDK and the Civa XML Bridge were successfully compiled in 64 bit mode and were tested to be working.

Marco


Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Oct 31st, 2017, 5:25pm

Hi Marco,

That’s great news. Thanks for letting us know. Do you think it will work with Concorde?

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by mark767 on Nov 4th, 2017, 12:33pm

Wow amazing news.  Thanks for your efforts on this Marco.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Nov 6th, 2017, 4:33pm


1A293118480 wrote:
Hi Marco,

That’s great news. Thanks for letting us know. Do you think it will work with Concorde?


Ray,

no, it will NOT work with FsLabs Concorde, not even in FSX/P3DV1/2/3

Marco

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Nov 6th, 2017, 5:25pm


765A49585464695A4D5A555E5757543B0 wrote:
[quote]
Ray,

no, it will NOT work with FsLabs Concorde, not even in FSX/P3DV1/2/3

Marco


Thanks Marco. A decision about a 64-big Concorde has still to be made by FSL but I know you have had discussions with them. All we can do is be patient.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Nov 6th, 2017, 7:38pm

Ray,

all I can do is to let them know a 64-bit CIVA exists, then, as you said, it's up to them.

What you, FsLabs Concorde users/owners, can do is to push to get it.

Honestly I'm not much interested in the matter as (a) I don't own/use their Concorde and (b) I don't get paid so, once CIVA64 will be officially released, my mission will be complete.

Good luck!  8-)





Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Ray on Nov 6th, 2017, 10:05pm

Hi Marco,

I’m very grateful for your efforts. I and many Concorde users will keep our fingers crossed that your CIVA INS can be used in that aircraft.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Paul Jean on Nov 14th, 2017, 1:20pm

Let me add my thanks for this wonderfull new.

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Nov 14th, 2017, 2:49pm

You're all very welcome!
I'm planning to release a beta of the CIVA64 soon.
I'll open a separate thread here in the forum when ready.



Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by ssimm1958 on Dec 2nd, 2017, 6:07pm

ETA??

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by ssimm1958 on Dec 15th, 2017, 5:31pm

any eta for 64 bit?? any eta for 64 bit?? any eta for 64 bit?? any eta for 64 bit??

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Jan 6th, 2018, 9:02pm

soon!  8-) , before the end of January I hope.
I'll be a binary only beta version (no SDK, no docs, nothing except the gauge).
If you're a developer willing to integrate CIVA in a panel/aircraft then contact me through email of leave me a message here

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by 风过羊城稻飘香 on Jan 25th, 2018, 2:54am

May I have a copy for testing? email 1547816872@qq.com

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Jan 26th, 2018, 3:31pm

It will be an "open beta" (so available to everyone) so don't worry, you'll be able to download it and use it.

Marco

Title: Re: 64-bit INS for P3D v4 / FS Labs Concorde-X
Post by Marco Ravanello on Feb 1st, 2018, 9:23am

CIVA Version 1.60 Beta 1 download -> http://www.simufly.com/ins/beta.html

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